Packs |
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Core Set |
Creation and Control |
The Source |
Breaker Bay |
Revised Core Set |
Downfall |
Uprising |
System Gateway |
Midnight Sun Booster Pack |
Midnight Sun |
The Automata Initiative |
Rebellion Without Rehearsal |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from | |||
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Mr. Hands (17th/22nd @ Worlds 2024) | 27 | 16 | 13 |
Inspiration for |
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None yet |
Include in your page (help) |
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[I ran this back 2 weeks later for the APAC Online District. After an extremely terrible and exhausting day at work and starting off 0-2, it became the first tournament I've ever dropped from.]
After a 6 year hiatus from the game, I knew for sure what I was playing as corp, but I'd been struggling to find a runner that I clicked with (especially in my favorite faction, Shaper), so I didn't know what to bring to this event. That changed when I read through a Standard metagame primer and saw "Sable Deep Dive" listed as an archetype. Sable was one of the three I'd tried building in the past couple months alongside Zahya and Loup, and Deep Dive is just a better version of one of my favorite cards. I love a quest, and I quite enjoy the mark mechanic, so I looked up some lists. There were only a couple lists so I went with the one that ran a full playset instead of just 2. I only had time for a single practice game and I really tried to find some swaps to make the list my own, but going through every single Criminal card in the format, I couldn't find a single one that I preferred to how any card in the original list performed in my practice game.
2-1 in Swiss
I really enjoyed playing the deck and hope Elevation brings some new juice for it to offset the losses from some of the major hitters rotating.
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