How to win games and make enemies

MaxX Maximum Punk Rock

15 influence spent (max 15, available 0)
447 cards (min 45)
Cards up to Midnight Sun Booster Pack
Too many copies of a limited card
Agenda ()
Asset ()
Event (126)
Hardware (81)
Operation ()
Resource (132)
Upgrade ()
Barrier ()
Code Gate ()
Icebreaker (63)
Multi ()
Other ()
Program (45)
Sentry ()
Legality (show more)
Standard Ban List 23.09 (latest)
Standard Ban List 23.08 (active)
Rotation
Deck valid after Fourth Rotation
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Odds: 0% – 0% – 0% more
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None. Self-made deck here.
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Decksmith 246

Ever wanted to play the same deck but have a different experience every single game? Too bored of winning in a normal way and want to just win by forfeit? Whip out your stack and smack your opponent upside the head with it?

This deck is for you.

Currently winning most of the time on jnet; this deck has made people rage, quit, cry, and question the existence of cards they never knew existed in the first place.

Why make painful choices in deckbuilding when you can just not make choices?

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