StimHack Draft Cube CORP: Breaker Bay

The Shadow Pulling the Strings

443 influence spent (max ∞, available ∞)
109 agenda points (between 130 and 131)
320 cards (min 30)
Cards up to Breaker Bay
Agenda (64)
Asset (45)
3x Adonis Campaign ●●●●● ●
2x Aggressive Secretary ●●●●
1x Director Haas ●●●●●
1x Edge of World ●●
1x Eliza's Toybox ●●
2x Eve Campaign ●●●●● ●
1x GRNDL Refinery ●●
1x Haas Arcology AI ●●●●
2x Jackson Howard ●●
2x Marked Accounts ●●
2x Mental Health Clinic ●●●●
2x Project Junebug ●●
2x Ronin ●●●●● ●●●
1x Shi.Kyū ●●●●
2x Shock! ●●●●
3x Snare! ●●●●● ●
2x Sundew ●●●●● ●
1x The Root ●●●
Event ()
Hardware ()
Operation (66)
2x Archived Memories ●●●●
3x Beanstalk Royalties ●●●
2x Biotic Labor ●●●●● ●●●
2x Blue Level Clearance ●●●●
2x Celebrity Gift ●●●●● ●
2x Closed Accounts ●●
2x Corporate Shuffle ●●●●
2x Midseason Replacements ●●●●● ●●●
3x Mushin No Shin ●●●●● ●
3x Neural EMP ●●●●● ●
3x Oversight AI ●●●●● ●
2x Power Shutdown ●●●●
2x Psychographics ●●●●● ●
2x Punitive Counterstrike ●●●●
2x Scorched Earth ●●●●● ●●●
2x SEA Source ●●●●
3x Sweeps Week ●●●●● ●
2x Trick of Light ●●●●● ●
Resource ()
Upgrade (17)
2x Ash 2X3ZB9CY ●●●●
2x Bernice Mai ●●●●
2x Caprice Nisei ●●●●● ●●●
1x Hokusai Grid ●●
1x Midway Station Grid ●●●●
2x Red Herrings ●●●●
1x SanSan City Grid ●●●
1x Tori Hanzō ●●●●
Barrier (39)
1x Ashigaru ●●●
1x Asteroid Belt ●●
2x Changeling ●●●●
1x Curtain Wall ●●
2x Eli 1.0 ●●
1x Fire Wall ●●
2x Hadrian's Wall ●●●●● ●
2x Heimdall 1.0 ●●●●
2x Heimdall 2.0 ●●●●● ●
2x Himitsu-Bako ●●●●
2x Hive ●●●●
2x Ice Wall ●●
2x Markus 1.0 ●●
1x Meru Mati ●●
3x NEXT Silver ●●●●● ●
2x Snowflake ●●●●
1x TMI
2x Wall of Thorns ●●
1x Wotan ●●●●●
2x Wraparound ●●
Code Gate (39)
1x Checkpoint ●●
1x Chum
1x Crick ●●●
1x Hourglass ●●
2x Inazuma ●●●●
2x IQ ●●●●
2x Lotus Field ●●
3x NEXT Bronze ●●●●● ●
3x Pop-up Window ●●●
2x RSVP ●●●●
2x Tollbooth ●●●●
1x Turing ●●●
2x Viktor 1.0 ●●●●
1x Viktor 2.0 ●●●
2x Viper ●●
1x Wendigo ●●
2x Wormhole ●●●●
2x Yagura ●●●●
Icebreaker ()
Multi (2)
1x Orion ●●●
Other (4)
Program ()
Sentry (44)
2x Archer ●●●●
2x Architect ●●●●
2x Caduceus ●●●●
1x Cortex Lock ●●
2x Data Raven ●●●●
1x Errand Boy
1x Fenris ●●
1x Flare ●●●
1x Grim
1x Gutenberg ●●●
1x Ichi 1.0 ●●
1x Ichi 2.0 ●●●
1x Janus 1.0 ●●●
2x Komainu ●●●●● ●●●
1x Lycan ●●
1x Muckraker ●●●
1x Nebula ●●
1x Negotiator ●●
2x Neural Katana ●●●●
2x NEXT Gold ●●●●● ●
2x Pup ●●
2x Rototurret ●●
1x Sagittarius ●●
1x Shadow
1x Shinobi ●●●
1x Susanoo-no-Mikoto ●●●
1x Swordsman
1x Taurus ●●
1x Troll ●●
2x Tsurugi ●●●●
Legality (show more)
Standard Ban List 25.08 (latest)
Standard Ban List 25.04 (active)
Rotation
Pre-rotation decklist
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StimHack Draft Cube CORP: The Valley
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StimHack Draft Cube CORP: Chrome City
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sneakysly 749

StimHack Draft cube updated for Breaker Bay.

See here for full explanation and rules: http://stimhack.com/cube-drafting-101/

4 comments
18 May 2015 ecoabismo

Hi, i was intrested in how the changes in the cube are determinated, for example, why the grial ice are gone from the "the source" version of the cube.

18 May 2015 sneakysly

@ecoabismo Myself, Mediohxcore, and bblum talk about changes and come to a consensus. Any testing/playing done on previous cubes goes into informing the decisions.

We have come to think that Grail ice takes up too many cube slots for what it does, and it is not ideal. Grail was more acceptable when it was new and fresh, and we had more open slots in the cube.

As time goes on, the cube will start to approach more and more single copies of cards, like a standard MTG cube. (But feel free to keep playing with Grail ice in your own cube if you really enjoy them!) :)

19 May 2015 umchoyka

Thanks a bunch for keeping these lists updated! I don't get to play nearly enough NR to be able to create my own cube like this so it's great to have.

19 May 2015 ecoabismo

@sneakysly I understand now. I thought that may be, they were too powerfull. I´m saying this becouse i died from a turn 2 lancelot + merlin + merlin face check. Was preety funny, but it would be less funny if that repeats draft over draft. I mean, the next time, people is going to start picking grials just for the sake of cutting them from the grial drafter, and that type of decitions forced by last experiencies are probably not that healthy for the enviroment. For this i am not trying to say that individual quality is always what should make us pick a card from a pack, couse there are sinergies and necesesity as other factors of choose. But when an archetype is too obvius and overpowered when open, those factors are reduced to "pick always that x card no matter what". Anny way, cubes are always changing, and that it was makes the format fun. Thanks for your hard work designing this list.

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